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If memory servies, I remember hearing that eval(h) does NOT work in free-form RPG code. I can't remember if it was Jon Paris, Charlie Massoglia or someone else or something I was reading. Glenn Gundermann ----- Original Message ----- From: "Kyle Collie" <kcollie@xxxxxxxxx> To: "Midrange RPG List" <rpg400-l@xxxxxxxxxxxx> Sent: Thursday, May 19, 2005 8:53 AM Subject: Eval(h) > In free-form code, I have: > > eval(h) 5,2field = 9,2field / (9,0field /100); > > It is not rounding up. For example, a result of 11.77815... is > truncated to 11.77, not the expected (at least expected by me) 11.78. > > What am I missing? > > Kyle > > -- > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > > >
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