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Glenn Gundermann wrote: > > If memory servies, I remember hearing that eval(h) does NOT work in > free-form RPG code. I can't remember if it was Jon Paris, Charlie Massoglia > or someone else or something I was reading. > eval(h) works fine in free-form RPG code. For opcodes that allow expressions (eval, callp, if etc), the free-form version is identical to the fixed-form version.
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