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I should have known that I couldn't say a thing on an EGL list without Joe turning it into a personal attack.So were you providing an alternative, or were you just complaining? I don't see where it's particularly helpful to come on the EGL list and complain about how hard EGL is for RPG programmers, especially since so many RPG programmers are using it successfully. But if you feel it necessary to complain about EGL, I just like to present the alternate view.
Note - I didn't say a thing about PHP being easier - better - or anything else - I didn't mention PHP.Oh, yes, the protestation of innocence and fairness. That dog don't hunt. You promote PHP all over the place, including sessions in your own summit, but your contribution to the EGL community is to come on the EGL mailing list and say you have to be a Java guru to use it. It takes some real moxie to then try to say you're not biased.
I have ALWAYS said that I like EGL and think it has potential. I have recommended it to several of my clients and will continue to do so.Damning with faint praise, Jon. EGL has far more than potential, it is a breakthrough tool and is light years ahead of the alternatives. The thin client tools are more productive than any other tooling for the i, and the rich client stuff, while relatively new, simply blows everything else away. This is not "potential", it's kinetic <smile>.
But I remain concerned over the ability of small shops with zero Java/ App server etc. experience to deploy it successfully.What is your alternative? Does it start with a P? Does it end with a P? Enquiring minds want to know!
Period - end of story.
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