|
I am going to weigh in before this degrades into another "my tool is better than your tool" free for all.Now, now. This is the EGL list. It's a place to discuss the technical issues of EGL in conjunction with the i, not claim that it's unusable by RPG programmers. Defending EGL on the EGL list s hardly akin to getting on the Microsoft forums and launching into the joys of Linux <grin>.
Not to put words in Jon's mouth, but he was simply commenting on the difficulty in unwinding the stack trace. At least that was the way I read it.I gently disagree, Pete. Jon has a long history of saying that Java is too hard for RPG programmers, and more recently that EGL is too hard for RPG programmers. When challenged, he drops back to his "No really, some of my best friends program in EGL, it's just that I have concerns" speech, but that doesn't change the fact that he seems to find it necessary to state publicly on the EGL listy that most RPG programmers can't handle it.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.