|
Yep, and this is the code I use in the RPG ToolKit: #include <string.h> #include <stdio.h> /* * Get next token from string *stringp, where tokens are possibly-empty * strings separated by characters from delim. * * Writes NULs into the string at *stringp to end tokens. * delim need not remain constant from call to call. * On return, *stringp points past the last NUL written (if there might * be further tokens), or is NULL (if there are definitely no more tokens). * * If *stringp is NULL, strsep returns NULL. */ char* strsep(char** stringp, const char* delim) { char *s = NULL; const char *spanp; int c=0; int sc=0; char *tok=NULL; if ((s = *stringp) == NULL) { return (NULL); } for (tok = s;;) { c = *s++; spanp = delim; do { if ((sc = *spanp++) == c) { if (c == 0) { s = NULL; } else { s[-1] = 0; } *stringp = s; return (tok); } } while (sc != 0); } } Bob Cozzi Cozzi Consulting www.rpgiv.com -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Hans Boldt Sent: Thursday, June 12, 2003 10:12 AM To: rpg400-l@xxxxxxxxxxxx Subject: Re: strtok and consecutive delimiters Bob cozzi wrote: > "Slight modification" probably means he didn't know how to do it. > (Jon's in Europe so I no he's not listening live, like he usually does, <g>) > The is another function called strsep() that does what you want. It too is a > C function. The C compiler/runtime does not come with that function on the > 400. I ported it to the RPG ToolKit about 4 months ago and sent it to Jon as > well. FWIW, as far as I can tell, the only differences between strtok() and strsep() are that the former can't handle empty strings and the latter is not ANSI. Cheers! Hans _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.