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Even if they make 40k per year, it only takes a 2.5% productivity increase to justify. I was typing the exact same email when yours came through Jon. :)
Brian May
Solutions Architect
Profound Logic Software
http://www.profoundlogic.com
937-439-7925 Phone
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The IBM i Modernization Experts
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-----Original Message-----
From: RPG400-L [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Jon Paris
Sent: Friday, April 03, 2015 10:46 AM
To: Rpg400 Rpg400-L
Subject: Re: RDi vs SEU
On Apr 3, 2015, at 1:31 AM, John Yeung <gallium.arsenide@xxxxxxxxx> wrote:
Maybe some have even given the RDi
trial a shot, and like what they see, but really *are* up against the
cost.
This is the part I find so hard to understand.
Is there anyone on this list who would not claim that they are as a minimum 5% more productive with RDi once past the initial hump?
Personally I'd say at least 25% and I know Susan feels that 40 or 50% is closer to the mark for her. I get at least 10% out of outline view alone!
Given that (including overheads) I doubt there are any RPGers out there who cost less than $100K a year - then if RDI is $1,000 that means that the programmer has only got to be a pathetic 1% more efficient to make it pay for itself. Anything above 1% is gravy.
And if you can't even get 10% you ain't trying and maybe should find a new career!
As I say - I really think the whole cost thing is just another excuse. Of course I'd be happy if it were free - I'm a self-employed consultant and that money comes right out of my pocket. But history has shown that this community does not really value what it gets for free - adoption went way up _after_ IBM put a price on the tool. It has zoomed again as people finally understand that SEU is not being updated.
Jon Paris
www.partner400.com
www.SystemiDeveloper.com
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