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Tommy,
RPG IV's %alloc() is limited to 16MBs (today).
The C runtime _TS_*() functions can get at teraspace.
User Indexes can be up to 4GB or 1GB.

-Bob Cozzi
www.i5PodCast.com
Ask your manager to watch i5 TV



-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On
Behalf Of Holden Tommy
Sent: Thursday, March 15, 2007 9:59 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Understanding User Indexes from RPG

Basically use dynamic memory allocation.  Not sure what the size limit
is on that but I think it would be much greater than user indexes (but
I've been wrong many times before LOL) 


Thanks,
Tommy Holden


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of albartell
Sent: Thursday, March 15, 2007 9:45 AM
To: 'RPG programming on the AS400 / iSeries'
Subject: RE: Understanding User Indexes from RPG

I am not sure what you mean by that Tommy.  Could you explain?  User
Indexes
are "teraspace capable" if that is what you are getting at.

Aaron Bartell
http://mowyourlawn.com
 

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Holden Tommy
Sent: Thursday, March 15, 2007 9:33 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Understanding User Indexes from RPG

Why not use teraspace?? 


Thanks,
Tommy Holden



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