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Ok...so I stand corrected once again....i'm used to it though...but I'm learning so it's worth it to be wrong LOL Thanks, Tommy Holden -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of albartell Sent: Thursday, March 15, 2007 10:02 AM To: 'RPG programming on the AS400 / iSeries' Subject: RE: Understanding User Indexes from RPG The whole point to User Indexes is the "index" portion. You don't get that with dynamic memory allocation. That is why I am using User Indexes, because each entry is sorted and I can randomly access it. Almost like having a two dimensional array, but faster and bigger (IBM's words). Aaron Bartell http://mowyourlawn.com -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Holden Tommy Sent: Thursday, March 15, 2007 9:59 AM To: RPG programming on the AS400 / iSeries Subject: RE: Understanding User Indexes from RPG Basically use dynamic memory allocation. Not sure what the size limit is on that but I think it would be much greater than user indexes (but I've been wrong many times before LOL) Thanks, Tommy Holden
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