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Ok...so I stand corrected once again....i'm used to it though...but I'm
learning so it's worth it to be wrong LOL 


Thanks,
Tommy Holden


-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of albartell
Sent: Thursday, March 15, 2007 10:02 AM
To: 'RPG programming on the AS400 / iSeries'
Subject: RE: Understanding User Indexes from RPG

The whole point to User Indexes is the "index" portion.  You don't get
that
with dynamic memory allocation.

That is why I am using User Indexes, because each entry is sorted and I
can
randomly access it.  Almost like having a two dimensional array, but
faster
and bigger (IBM's words). 

Aaron Bartell
http://mowyourlawn.com

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Holden Tommy
Sent: Thursday, March 15, 2007 9:59 AM
To: RPG programming on the AS400 / iSeries
Subject: RE: Understanding User Indexes from RPG

Basically use dynamic memory allocation.  Not sure what the size limit
is on
that but I think it would be much greater than user indexes (but I've
been
wrong many times before LOL) 


Thanks,
Tommy Holden



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