Good News Everybody!
The new search engine is LIVE!
Please report any problems to david (at) midrange.com.
|
The whole point to User Indexes is the "index" portion. You don't get that with dynamic memory allocation. That is why I am using User Indexes, because each entry is sorted and I can randomly access it. Almost like having a two dimensional array, but faster and bigger (IBM's words). Aaron Bartell http://mowyourlawn.com -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Holden Tommy Sent: Thursday, March 15, 2007 9:59 AM To: RPG programming on the AS400 / iSeries Subject: RE: Understanding User Indexes from RPG Basically use dynamic memory allocation. Not sure what the size limit is on that but I think it would be much greater than user indexes (but I've been wrong many times before LOL) Thanks, Tommy Holden
This mailing list archive is Copyright 1997-2026 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.