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Hi Scott, A good question. I hope we hear some answers from people who have been there. I personally haven't, but I've heard anecdotally that one big difference is that Windows programmers tend to start from scratch instead of maintaining existing code -- especially someone else's. This may be partly due to the fact that the languages and environments keep changing so often, and backward compatibility seems to have much less importance in that world (MS Access, anyone? :-). I think that we in the RPG world are different because most of us spend a great percentage of our time adding on to massive pre-existing codebases. Compatibility in everything from coding style to user interfaces to naming conventions has a high value in our world, as we have learned that ignoring it leads to more work and/or other headaches down the road. I think that's what makes us a relatively conservative group, at least when it comes to our work environment. Some of us don't like change at all, some like change that has a clear benefit in the near term, and only a minority like changes with relatively long term payoffs. Personally, I'm not so sure that's such a bad thing. . . . RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx> writes: >You never hear of things like this in Windows or Unix shops. Why is that? Mike Naughton Senior Programmer/Analyst Judd Wire, Inc. 124 Turnpike Road Turners Falls, MA 01376 413-863-4357 x444 mnaughton@xxxxxxxxxxxx
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