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I understand what you're saying. It's just that we suspect that tables are relics of an older era, and that there's not much need to do much with them. Functionally, there's nothing that you can do with tables that you can't also do with arrays. And since arrays are so much more powerful anyways, why bother limiting yourself by using a table?

On the other hand, if there really is some overwhelmingly compelling reason that tables should be enhanced, I'm all ears!

Cheers! Hans

mlazarus@xxxxxxxx wrote:
Hans,

 Since keywords are now required in the D specs to define alternate tables,
are there plans to relax this?  When we were only allowed 6 characters I
didn't like it since it chewed up half of the allowable name.  Now I just
don't like it since it interferes w/ my naming conventions and is
superfluous.

-mark


Original Message: ----------------- From: Hans Boldt boldt@xxxxxxxxxx Date: Mon, 21 Apr 2003 12:39:00 -0400 To: rpg400-l@xxxxxxxxxxxx Subject: Re: %TLOOKUP


Yes.


mlazarus@xxxxxxxx wrote:

Hans,

Is the TABxxxxx prefix still a requirement when specifying tables?




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