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Hi Aaron!

>My theoretical problem with it is that we can't 
>throw/create our own error, at least from what 
>I have heard (I haven't used Monitor or On-Error 
>as of yet).

Well you can throw your own error with the message APIs but it isn't the
same as CL's MONMSG.

>Wow!  They just have two people on RPG development!  

Well, I'm not sure how many folks are in the RPG lab, but Hans is one of
them.

Hi Steve!

>But once I tried to use MONITOR, etc I could not find a 
>way to throw an errno based error.  Rpg code can throw a 
>msgid based exception using the message APIs, but MONITOR 
>does not catch those on a msgid specified basis.  
>( MONITOR catches them all as the same general
>exception based errno )

You have a point.  But then again, RPG isn't C, and I didn't really expect
RPG to use errno.  I'll have to tinker a bit more with MONITOR to see how to
throw my own exceptions in a more CL-ish way.  Because I support customers
back on V4 releases, I can't use MONITOR in production code yet, but I have
some test bed code I can play with...
  --buck

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