• Subject: Re: menu-screen compile, object in use
  • From: Scott Klement <klemscot@xxxxxxxxxxxx>
  • Date: Tue, 3 Apr 2001 13:19:59 -0500 (CDT)

To see who is using a menu, I type something like this:


What this actually does is checks who is locking the display file (screen
format) for the menu in question.

Hope that helps...

On Tue, 3 Apr 2001, Schmuel wrote:

> Hi Midrange,
> First, an appreciation for a fine list.....
> And thanks for the answers for my first questions on history loggin, PDM, 
> and such..
>    (from a Sys/36 comparison level mainly)
> Ok.. I was trying to simply compile a menu ...dds-400 type ..using 400 sda
> ... and it said the object was in use, not replaceable at the moment, even
>      after I *thought*  everybody was out of the menu ...
> (Yes, I did look at the "D U" equivalent...)
> Is the object still in use because it is the "home" menu of a user,
>    even if  they go to another menu ?
> Or is there a way to get around this object replacement block
>    thing that I don't know about ?
> Seems be a screen block replacement function, (including any prompt screens),
>    not a RPG program issue ...
> Thanks ..
> Steven 

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