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Also, if you find out what the person asking for this is after, you may be able to get the info they want without counting lines of code. I've been asked for this before and I was able to get out of it once by finding out the real need.

Matt

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Alan Shore
Sent: Tuesday, December 18, 2007 10:41 AM
To: RPG programming on the AS400 / iSeries
Subject: Re: module/pgm analysis (lines of code)

Simon wrote
"Lines of code is a useful estimation tool but a useless productivity
measurement."

The "useless productivity measurement." I TOTALLY agree with, but
"Lines of code is a useful estimation tool" - estimation for what?
I have just read the above, and it could be taken as a sarcastic comment.
That's NOT my intention. It is a valid question. I'm hoping that Simon can
please clarify



Alan Shore

NBTY, Inc
(631) 244-2000 ext. 5019
AShore@xxxxxxxx
"If you're going through Hell, keep going" - Winston Churchill

rpg400-l-bounces@xxxxxxxxxxxx wrote on 12/18/2007 06:04:38 AM:


On 18/12/2007, at 5:40 PM, Peter.Colpaert@xxxxxxxxxxx wrote:

Compare this:

c k1list Chain File

versus

Chain (field1:
field2:
field3:
%subst(field4:
1:
%len(%trim(field5))):
field6) File;

Ka-ching!

They are both ONE line of code. Any decent code-counting tool will
handle this as one line and count comment lines separately from code
lines.

Lines of code is a useful estimation tool but a useless productivity
measurement.

Regards,
Simon Coulter.
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