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Cautionary tale about using NLOC (Number of Lines Of Code) measurements
Many years ago, a friend of mine was working on a project developing a
low-level microcontroller program in assembler language. Before he
joined the project, the team was very proud of the fact that they had
produced over 25,000 lines of assembler code, and they wanted to protect
this investment. But, they were hopelessly stuck debugging this code, as
it was "a mess" (to put it mildly). My friend's proposal was to toss it
out and start over, with a "clean slate," from the ground up, using the
knowledge gained from that first "prototype". They argued strenuously
about the cost of throwing away the many man-hours invested in this
25,000 lines of code.
Then, my friend quickly wrote a little program to scan the source code
and count only those lines of code that were not "comments" (in most
assembler languages, it is easy to distinguish comment lines from normal
lines -- similar to the "*" in column 7 of RPG III). As it turned out,
their "pride and joy" contained less than 8,000 actual lines of code --
all the rest were comments.
Once this fact was presented to upper management, the decision was
quickly made to throw out the "prototype" and proceed with the new design.
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This thread ...
Re: module/pgm analysis (lines of code), (continued)
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