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Michael Jacobsen wrote:

Been programming in RPG IV for 2 years now and the only time I have encountered the cycle was during my training using ATS tapes. From my (little) experience, it seems that using the cycle would fall under the "tricks" category and could be bad programming practice. Since fewer people are using it and therefore they don't understand how it works, it just becomes harder to maintain.

I have trained people to program in RPG II/III/IV. Interestingly (to me, anyway) is that it is relatively easy to teach an RPG II programmer to code RPG III (never had to teach one of them to code IV). But it has proven next to impossible to teach an RPG III / IV programmer to code (or merely understand) RPG II. Unless you have a NOMAIN header, you use the cycle anyway, but III and IV programmers who use only full procedural files either don't know about it, or think that, as Scott said, it's magic. The ILE RPG Reference manual does, if anyone cares, have the detailed cycle. A glass of warm milk, some chocolate chip cookies, and the cycle to read: That ought to put you to sleep.


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