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I am writing an RPG program that I want users to run in batch mode. My 
standard solution to this is to write a CL program that submits the RPG to 
batch, and point a CMD at the CL program. But I had this idea... What if the 
RPG could detect whether or not it was running in batch, and if it wasn't 
submit a job to batch, that would call the same program, and terminate the 
interactve one? 

I have the logic mapped out in RPG, but I can't figure out how to detect if 
the program is running in Batch. I don't see anything in the PSDS that shows 
this... Can it be done? 


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