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I am writing an RPG program that I want users to run in batch mode. My standard solution to this is to write a CL program that submits the RPG to batch, and point a CMD at the CL program. But I had this idea... What if the RPG could detect whether or not it was running in batch, and if it wasn't submit a job to batch, that would call the same program, and terminate the interactve one? I have the logic mapped out in RPG, but I can't figure out how to detect if the program is running in Batch. I don't see anything in the PSDS that shows this... Can it be done?
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