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> > The best source is Barbara Morris' write-up, here: > > http://www.opensource400.org/callc.html > > Damn. I should have guessed that Barbara > would have concise, well-written information > out there. It's in the FAQ too. Search on 'C prototype'. There isn't any canonical 'C to RPG data type conversion table;' you'd have to study the C Reference and RPG Reference and do the comparisons yourself (which is what Barbara did for us!) The caveat is that these prototype conversions only hold for iSeries C and iSeries RPG. If you are looking at some Unix C prototype, the actual number of bytes occupied by int might be different. This comes into play when taking C code off the web and porting it to iSeries to be used in a service program by RPG-ers. Guess how I came to know that tidbit! --buck
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