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Joe, Short = 5i0 Int = 10i0 Long = 10i0 Long long = 20i0 If "unsigned" appears in front of any of the C datatypes then use "U" in RPG IV instead of "I". -Cozzi -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Joe Pluta Sent: Wednesday, May 19, 2004 11:08 PM To: 'RPG programming on the AS400 / iSeries' Subject: Random Questions from Late at Night asnd Far Away When converting a C prototype to RPG< it seems to me that "int" translates to "10i 0". True? Not true? What about "long int" - is that "20i 0"? And where does the "u" come into play - is "10u 0" equivalent to "unsigned int"? And where, pray tell, is the documentation that outlines this? Joe _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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