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The word that jumps out at me is "precompiler". Would it be possible to have a precompiler on the RPG side of things?
Henrik Krebs published a precompiler some years ago. The concept is that you create a routing entry in a batch subsystem which registers its own command processing program. Then you receive the request messages. If the message is CRTBNDRPG, you parse the parms, open the source member and read from it. You capture specially formatted comments which you then can use to create a completely different job stream. One can readily have pre-compile commands, compiler parameters and post-compile commands so you could conceivably do:...
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