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Buck wrote:

The word that jumps out at me is "precompiler".
Would it be possible to have a precompiler on the RPG side of things?


Henrik Krebs published a precompiler some years ago.  The concept is that
you create a routing entry in a batch subsystem which registers its own
command processing program.  Then you receive the request messages.  If the
message is CRTBNDRPG, you parse the parms, open the source member and read
from it.  You capture specially formatted comments which you then can use to
create a completely different job stream.  One can readily have pre-compile
commands, compiler parameters and post-compile commands so you could
conceivably do:...

I'm sure Aaron wants something in the RPG compiler like option PPGENOPT in the CRTCMOD command. At least, I hope that's what he's asking for. ;-)


Cheers! Hans



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