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The word that jumps out at me is "precompiler".  Would it be possible to
have a precompiler on the RPG side of things?  Or maybe there already is one
- unless CRTRPGMOD is considered the precompiler. 

Aaron Bartell


.... Hans Wrote ...
I don't know how the SQL prep works, but generally, the RPG command 
options that you can't code on the H-Spec are disallowed there 
because we're already knee deep into the compile already. In 
particular, when you specify a different release on the CRTBNDRPG or 
CRTRPGMOD command, a completely different program is invoked to 
compile the source code. Since the H-Spec's are compiled by that 
source code, it's meaningless to specify which version to use on the 
H-Spec.

I suppose when the H-Spec parsing sees that a different compiler 
version is requested, we could abandon the compile and tell the 
command to invoke a different version of compiler. But then, how 
would the compiler handle the following H-Specs:

H/if defined(*V5R2M0)
H   TGTRLS(*V5R1M0)
H/elseif defined(*V5R1M0)
H   TGTRLS(*V5R2M0)
H/endif
H*         ;-)

Cheers! Hans


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