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The word that jumps out at me is "precompiler". Would it be possible to
have a precompiler on the RPG side of things? Or maybe there already is one
- unless CRTRPGMOD is considered the precompiler.
Aaron Bartell
.... Hans Wrote ...
I don't know how the SQL prep works, but generally, the RPG command options that you can't code on the H-Spec are disallowed there because we're already knee deep into the compile already. In particular, when you specify a different release on the CRTBNDRPG or CRTRPGMOD command, a completely different program is invoked to compile the source code. Since the H-Spec's are compiled by that source code, it's meaningless to specify which version to use on the H-Spec.
I suppose when the H-Spec parsing sees that a different compiler version is requested, we could abandon the compile and tell the command to invoke a different version of compiler. But then, how would the compiler handle the following H-Specs:
H/if defined(*V5R2M0) H TGTRLS(*V5R1M0) H/elseif defined(*V5R1M0) H TGTRLS(*V5R2M0) H/endif H* ;-)
Cheers! Hans
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