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Display Program Variables Program . . . . . . . . . . . . . . . . : TESTR Recursion level . . . . . . . . . . . . : 1 Start position . . . . . . . . . . . . : 1 Format . . . . . . . . . . . . . . . . : *CHAR Length . . . . . . . . . . . . . . . . : *DCL Variable . . . . . . . . . . . . . . . : PACK80 Type . . . . . . . . . . . . . . . . : PACKED Length . . . . . . . . . . . . . . . : 8 0 ' 234' Here you go. Test results with 'STU'
Thanks
Bill H
Tadashi Kakefuda <xenxen@xxxxxxxxxxxxxxxxx> Sent by: rpg400-l-bounces@xxxxxxxxxxxx 07/30/2003 09:53 PM Please respond to RPG programming on the AS400 / iSeries
To: "'RPG programming on the AS400 / iSeries'" <rpg400-l@xxxxxxxxxxxx>
cc: Subject: Re: Move 'ABC' to Numeric?
Hi, Bill
Huumm, very interesting. I didn't know such thing. I've never coded such statments before.
It seems that the RPG converts several characters that are considered as character numerics into normal numeric automatically. I mean 'MOVE 'ABC' PACK80' is equal to 'MOVE '123' PACK80'
Code Page 37
ABCDEFGHI=x'c1.....c9' character numeric JKLMNOPQR=X'd1.....d9' negative numeric STUVWXYZ=x'e2......e9' ??? 123456789=x'f1.....f9' positive numeric
Well, would you try 'MOVE 'STU' pack80' ? Does it work without any errors?
> call stu DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123 DSPLY 66666123- DSPLY 66666123 DSPLY 66666123
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