|
Mel Rothman Mel Rothman, Inc.
I have a C++ proc that returns a "char" to an rpg proc. It works on paper, but in practice the rpg proc is always receiving x'00' as the return variable.
When I return an "int", the return value is received ok.
Does anyone know how to return a "char" from C to RPG?
Here are the C functions:
int ReturnInt( ) { int nVlu ; nVlu = 25 ; return nVlu ; }
char ReturnChar( ) { char ch ; ch = 'a' ; return ch ; }
and the rpg prototypes: d ReturnInt pr 10i 0 extproc('ReturnInt__Fv') d ReturnChar pr 1a extproc('ReturnChar__Fv')
and the rpg code: d ch1 s 1a d int s 10i 0 /free ch1 = ReturnChar( ) ; int = ReturnInt( ) ; /end-free
When I run this code ch1 contains x'00' when it should have 'a' and int contains the correct value of 25.
thanks, Steve Richter
_______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.