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I have a C++ proc that returns a "char" to an rpg proc. It works on paper, but in practice the rpg proc is always receiving x'00' as the return variable. When I return an "int", the return value is received ok. Does anyone know how to return a "char" from C to RPG? Here are the C functions: int ReturnInt( ) { int nVlu ; nVlu = 25 ; return nVlu ; } char ReturnChar( ) { char ch ; ch = 'a' ; return ch ; } and the rpg prototypes: d ReturnInt pr 10i 0 extproc('ReturnInt__Fv') d ReturnChar pr 1a extproc('ReturnChar__Fv') and the rpg code: d ch1 s 1a d int s 10i 0 /free ch1 = ReturnChar( ) ; int = ReturnInt( ) ; /end-free When I run this code ch1 contains x'00' when it should have 'a' and int contains the correct value of 25. thanks, Steve Richter
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