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Douglas Handy wrote: > Any "competent RPG programmer" *will* immediately understand a cycle program, >or > he/she is not "competent" IMHO. > > Used correctly, the cycle is *very* easy to understand and maintain. A >program > using multiple level breaks should be *immediately* grasped by the maintenance > coder. You can see at a literal glance exactly what is happening, and rest > assured it acts exactly as designed. <major snip of rest of post> I think Doug has posted the definitive message regarding the use of the cycle. I think this message should be archived somewhere and _anytime_ the cycle comes up and is disparaged, this message should be thrown at the poster. Well done Doug. -- Jeff Crosby Dilgard Frozen Foods, Inc. P.O. Box 13369 Ft. Wayne, IN 46868-3369 260-422-7531 The opinions expressed are my own and not necessarily the opinion of my company. Unless I say so.
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