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Denis, uh, you know, I can't remember the last time I wrote an RPG program and thought to myself... "Hmmm... I wonder if a C programmer would understand this section of code. Maybe I aught to make my RPG look as much like C as possible, so that in case someone who only knows C want's to change it, then he'll be able to." But now I'm leaving out all those COBOLers. Maybe I should write it so that it would be better understood by COBOL programmers. I don't mean to be curt, but I write rpg programs clear enough so that rpg programmers can change them. I don't care if a C programmer has to learn a few basic rules of my preferred language. Rick ---part of the original post--- For a C or JAVA programmer, I have no doubts as of which of the following is the easiest to interpret: if *inkc eval *inlr = *on endif {The C guy thinks: *inkc must be a boolean variable, but what does it stands for? it is not defined anywhere!!! ok now, if the condition is true, then set the boolean variable *inlr (what the hell does inlr mean) to true. But wait, that *inlr variable is not reference anywhere!! it must be dead code and I could just remove it}
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