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Simon,

What are you talking about?  I got lost about 2 posts after the original 'I
like / don't like pointers' message.

Peter Colpaert
Application Developer
Honda Europe NV
----------
There's a fine line between fishing and just standing on the shore like an 
idiot.
----------




"Simon Coulter" <shc@flybynight.com.au>@midrange.com on 15/01/2002 09:33:56

Please respond to rpg400-l@midrange.com

Sent by:  rpg400-l-admin@midrange.com


To:   rpg400-l@midrange.com
cc:

Subject:  Re: Adding pointers to RPG language.



<<<<< ----- snip ------ >>>>>
Yes, but since true OO requires a significant investment on the part of
the programmer, callbacks are a useful mechanism to "embrace and extend".
They are also language independent which OO is most certainly not.  Again
they are not commonly required but very useful none-the-less.  Who among
you have implemented callbacks for some of your procedures?  Who among you
have written the callbacks required by qsort() and bsearch()?

Much of this falls into the serious pointyhead programmer arena but it
would be interesting to know how many of us:

     a) Understand and use this stuff when required
     b) Have heard of it and would like to try it out
     c) Have heard of it and wouldn't go anywhere near it
     d) Have no idea what I'm talking about :)

Regards,
Simon Coulter.

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