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I need to use the following in an sql-rpg program (created with CRTSQLRPGI): F/if defined(BMP) F/define USE_NUM_COLOC F/endif later in the calcs USE_NUM_COLOC is used to conditionally compile an SQL portion of the program. The BMP define needs to be defined by the compiler. When compiling non-sql rpg programs this is no problem - the DEFINE keyword on the CRTRPGMOD and CRTBNDRPG commands does this. But CRTSQLRPGI does not have a DEFINE keyword. How can I tell the preprocessor to define BMP when using CRTSQLRPGI? James Rich james@eaerich.com
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