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I do this all the time: D/if defined(need_sqlca) D/copy #cb_sqlca D/endif to copy in the sqlca when using Code/400's verifier on an sqlrpgle member. (#cb_sqlca contains the sqlca data structure) This sounds like what you're trying to do. Phil > -----Original Message----- > From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On > Behalf Of James Rich > Sent: Monday, August 13, 2001 7:51 PM > To: rpg400-l@midrange.com > Subject: if defined syntax in sql rpg? > > > I need to use the following in an sql-rpg program (created with > CRTSQLRPGI): > > F/if defined(BMP) > F/define USE_NUM_COLOC > F/endif > > later in the calcs USE_NUM_COLOC is used to conditionally compile an SQL > portion of the program. The BMP define needs to be defined by the > compiler. When compiling non-sql rpg programs this is no problem - the > DEFINE keyword on the CRTRPGMOD and CRTBNDRPG commands does this. But > CRTSQLRPGI does not have a DEFINE keyword. How can I tell the > preprocessor to define BMP when using CRTSQLRPGI? > > James Rich > james@eaerich.com > > _______________________________________________ > RPG400-L mailing list > RPG400-L@midrange.com > http://lists.midrange.com/cgi-bin/listinfo/rpg400-l > _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com
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