|
Hans, >This begs the question: What syntax would you prefer for bitwise >operations? So far I've seen two votes for the BIF version (at least in what has made it back to me thus far). Did you realize that V4R2 (or so) added MI builtins which, for all practical purposes, already give you the equivalent function with nearly identical syntax to the BIF version aside from the name? The only real thing the BIF would change is add documentation in the RPG manual, and drop the need to prototype the MI builtins (which can be included via /COPY). Barbara Morris has posted sample code in the past using the builtins. I'm not adverse to adding the BIFs, presumming they are fast for you to add. But as a general rule I prefer you to add things I can't already do. I suspect this would cost so little of my $100 that I wouldn't vote against it, but it wouldn't be very high on my list either. Doug +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.