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  • Subject: RE: text entry widget?
  • From: "Bale, Dan" <DBale@xxxxxxxx>
  • Date: Fri, 16 Jun 2000 13:16:41 -0400

Sounds like a rainy-day thing to try out... <g>

> -----Original Message-----
> From: Jim Langston [SMTP:jlangston@conexfreight.com]
> Sent: Friday, June 16, 2000 12:51 PM
> To:   RPG400-L@midrange.com
> Subject:      Re: text entry widget?
> 
> Performance was/is wonderful.  I didn't notice any delay whatsoever.
> 
> I seem to recall it would not work the other way around though.
> Remember, this way the program doesn't have to look at each
> keystroke, but only when you exit the field.  So, block mode still
> works, and no performance hit.
> 
> Regards,
> 
> Jim Langston
> 
> "Bale, Dan" wrote:
> 
> > What about when text was deleted from a line?  Did the first word from
> the
> > next line advance back up to the line where text was deleted?
> >
> > And how was performance???
> >
> > - Dan Bale
> >
> > > -----Original Message-----
> > > From: Jim Langston [SMTP:jlangston@conexfreight.com]
> > > Sent: Thursday, June 15, 2000 6:56 PM
> > > To:   RPG400-L@midrange.com
> > > Subject:      Re: text entry widget?
> > >
> > > I've seen one package, KeyesMail, that did a nice text editor with
> word
> > > wrap.  I talked to the programmer about it and he said it wasn't too
> > > difficult,
> > > although he wouldn't give me the details.  Trade secrets and all.
> > >
> > > What I think he did was just have 80 column fields (arrays) that auto
> > > advanced,
> > > so when you entered a character into the last position, it returned to
> the
> > > program.
> > > The program then went to the field and grabed the last word, if the
> last
> > > character
> > > was not a space, and moved it down to the next field, deleting it from
> the
> > > field
> > > just entered.
> > >
> > > Pretty nifty in operations though.
> > >
> > > Regards,
> > >
> > > Jim Langston
> > >
> > > Buck Calabro wrote:
> > >
> > > > James David Rich wrote:
> > > >
> > > > >Does anyone know of a text entry widget
> > > > >that I can plug into rpg programs, much
> > > > >like gtk of motif?  I want to insert and
> > > > >delete text.  I want to be able to place
> > > > >the widget in a specified are of the screen.
> > > > >It needs to have callbacks that can
> > > > >interface with my rpg programs.
> > > >
> > > > Are you speaking of Visual Age for RPG?  Is the multiline edit part
> good
> > > > enough?  If not, you can link to ActiveX or DDE parts...  I haven't
> seen
> > > a
> > > > good text manipulation API for RPG IV on the 400.
> > > >
> > > > Buck Calabro
> > > > Aptis; Albany, NY
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