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  • Subject: Re: RPG Cycle
  • From: "Nelson C. Smith" <ncsmith@xxxxxxxx>
  • Date: Thu, 17 Feb 2000 21:59:22 -0500

Seems like I read somewhere that the overhead was about 16k.  Not too big a
deal.


----- Original Message -----
From: <Steve_Roncskevitz@GriffinLLC.com>
To: <RPG400-L@midrange.com>
Sent: Thursday, February 17, 2000 8:48 AM
Subject: Re: RPG Cycle


>
>
> My belief is that the cycle is very good for reports and sequential
processing
> of files.  For interactive stuff it is for the birds.
>
> When programming in RPG, you will always carry the overhead for using the
cycle
> in your programs.  Your choice is if you want to use it, you can, if you
don't,
> then you don't.  It is no big deal one way or the other, What you program
to do
> without the cycle, can be done very easily and simply by using the cycle
with a
> lot less code.
>
> That is my 2-cents worth.
>
> Steve
>
>
>
>
>
>
> "Chris Beck" <CBeck@good-sam.com> on 02/15/2000 04:04:07 PM
>
> Please respond to RPG400-L@midrange.com
>
> To:   RPG400-L@midrange.com
> cc:    (bcc: Steve Roncskevitz/Griffin_Corp)
>
> Subject:  RPG Cycle
>
>
>
>
> What does everyone think of the RPG cycle, for todays programming?
>
> I got my programming degree in 98 and I never heard a word about a RPG
cycle in
> school.
> I now have gotten a new manager, who comes from a RPG II background and
thinks
> wonders of the cycle.
>
> Also if anyone has any or can point me to info on the cycle.
>
>
> Thanks for all your guys (and gals) input, I have learned more from this
list
> than all my RPG classes.
>
>
>
>
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