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Thanks for your post, it is a do able workaround, but the added over head
might be a little tough for future programmers to maintain....

Thanks, Tim

> -----Original Message-----
> From: James W. Kilgore [SMTP:qappdsn@ibm.net]
> Sent: Friday, July 16, 1999 12:46 AM
> To:   RPG400-L@midrange.com
> Subject:      Re: Built in Functions
> 
> Tim,
> 
> An old, I'm talking realllly old, workaround we used was to write a
> program that
> read the display source and created a /COPY field/position cross reference
> table.
> 
> This table was used by the program.  Therefore you did not "hard code"
> positions
> in the program.  You just had to remember to recompile the program if you
> made
> -any- position changes in the screen.
> 
> "Hatzenbeler, Tim" wrote:
> 
> > This would work pretty good if I could figure out how to get the row &
> col
> > values dynamically for a given input field on the screen.  Then I could
> > write a procedure to tell me where the field resides on the screen, then
> I
> > could use the following code to place the cursor there.  Other wise when
> you
> > move your input fields you have to edit the row & col values in your
> source
> > code, and I really don't like doing that...
> >
> > Any suggestions????
> > tim
> >
> 
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