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Tim, An old, I'm talking realllly old, workaround we used was to write a program that read the display source and created a /COPY field/position cross reference table. This table was used by the program. Therefore you did not "hard code" positions in the program. You just had to remember to recompile the program if you made -any- position changes in the screen. "Hatzenbeler, Tim" wrote: > This would work pretty good if I could figure out how to get the row & col > values dynamically for a given input field on the screen. Then I could > write a procedure to tell me where the field resides on the screen, then I > could use the following code to place the cursor there. Other wise when you > move your input fields you have to edit the row & col values in your source > code, and I really don't like doing that... > > Any suggestions???? > tim > * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * This is the RPG/400 Discussion Mailing List! To submit a new * * message, send your mail to "RPG400-L@midrange.com". To unsubscribe * * from this list send email to MAJORDOMO@midrange.com and specify * * 'unsubscribe RPG400-L' in the body of your message. Questions should * * be directed to the list owner / operator: david@midrange.com * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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