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The problem with RPG's short names was not that the opcodes had short
names, but that all variable names could only be up to 6 chars.
I don't mind that "setll" is not written as "setLowerLimit".
I don't know what is a "normal" map but i believe that a map with multiple
values per key is indeed called a multimap.
However, in my case, the map is simply storing multiple key/item pairs
having the same key, so the same key is simply stored more than once.
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