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Dynamic arrays for RPG have been available for many years now from at
least Mihael Schmidt and Aaron Bartell, perhaps also others I'm not
aware of. (As I said, underpublicized.)
If you're not LppEdd (Edoardo Luppi), you probably ought to at leastNo, i'm not Edoardo.
check out what they've already done. For reference, the most relevant
I have investigated whats already available, and i find it somewhat lacking
in functionality, easy of use, and docs.
I'm working on a map implementation that is more like a Java TreeMap,
backed by a red-black binary tree implementation.
So the keys are sorted.
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