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This re-raises a question for which I have never seen a reasonable
answer. The whole computer world uses and understands scroll bars. DOS,
Windows, OS/2, HTML, JAVA, javascript, iOS, androids, Everything else.
Except 5250 shops. We've had scroll bars available to us for... gosh... 25
years? Yet we pooh-pooh them and refuse to use them. We will do everything
imaginable to create the functionality, but we aggressively refuse to even
consider a very simply implemented scroll bar.
Why do we avoid scroll bars? Scroll bars allow scrolling, they allow
inching. They show our place is the subfile, and they provide an
indication as to the size of the subfile. All by just by adding 7
characters. There is nothing else to do. Nothing else at all.
Constraints needed are 3 empty columns and using the actual subfile size
for the SFLSIZE keyword. Yet good, experienced RPG programmers raise their
hackles and get red in the face when scroll bars get mentioned.
Why do we avoid scroll bars? When users see a scrollable screen with out
a scroll bar their first reaction is "This is ancient" and they are right.
We are doing this to ourselves. The training curve is zero. The result is
an attractive window understood by everyone.
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