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> > As far as the pressures, the old (and highly overused) > >good/fast/cheap/pick any two triangle comes to bear. If the software is well > >written to begin with, it ends up saving the developers time in the long run > >when they go to upgrade it. A weak foundation (see Windoze) makes for a > >weak addition to the house. > > I have yet to see an organization that chooses the correct two > options. Those pesky $'s tend to interfere with the choice. in a perfect world, it would be the way we want, but the world is not perfect. the users pick fast and cheap, and then the expect good to be thrown in as an extra. i know, i know, good is really cheaper in the long run, but when you have budgets and deadlines, try to explain that! and it's not just with software. these are choices we make in every part of our lives! there was an article years ago by mel beckam in one of the magazines about bugs, and his answer was one of the best i've ever read on the subject. nj +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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