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> From: Dieter Bender
>
> you must write all of your synchronisation by hand.

What synchronization?  Please be specific.  Generalities simply inflame the
conversation without adding any substance.  What sort of application are you
talking about that requires synchronization?


> It can't and you know (people writing about the glory of cycle programming
> don't); java has built in multithreading and using rpg, you must make it
> serialized and loose multithreading.

Again, what sort of application are you talking about that requires this
sort of programming?  For example, how does order entry take advantage of
multi-threading in a way that Java performs it and RPG does not?
Synchronization in most business applications is performed at the database
level, so I'm wondering what kind of applications you actually write.


> you didn't read my posting: who pays, if it runs faster. BTW this
> is proven every day with servlets versus cgi.

Nobody's going to pay you to back up your own claim.  I simply insist that
you stop making unfounded posts on this list, and back up your comments with
real numbers.

You see, you're putting me in the rather annoying position of defending RPG
on the JAVA400 mailing list.  I have to do it because I require that anybody
making statements about feature/function/performance back up their
statements with numbers.  Without that, the list degenerates into flame
wars, and I won't permit that.

So, if you want to say that Java is faster than RPG, you must prove it.
Otherwise, please move on to another subject.

Joe



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