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Am Montag, 18. März 2002 15:28 schrieben Sie: > >rpg programmers don't know anything about multi-threading and therefor I > >never would call any rpg programm or procedure synchronous via jni. I > >wouldrecommend to use stored procedures for programs and UDFs for > >subprocedures. > > I'm confused. Are you suggesting that the RPG programmer can't learn to > have synchronous JNI methods? The problem is not calling a JNI method, the problem is to avoid deadlocks in serialized methods and rpg modules have to be serialized. Using stored procedures or UDFs SQL handles this on connection level. > > Wouldn't one or two nasty bugs be a sufficient teacher? > One or two nasty bugs ... did you ever have problems with deadlocks in multithreaded applications??? The only way is to avoid this problems and there are only two rules: - if you nest serialized blocks, bring the semaphores into an order - never use a nonfinal method or an unknown method in a synchronized block and the second rule applies to rpg - java - rpg calls. > > Larry W. Loen - Senior Linux, Java, and iSeries Performance Analyst > Dept HP4, Rochester MN > > > _______________________________________________ > This is the Java Programming on and around the iSeries / AS400 (JAVA400-L) > mailing list To post a message email: JAVA400-L@midrange.com > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/cgi-bin/listinfo/java400-l > or email: JAVA400-L-request@midrange.com > Before posting, please take a moment to review the archives > at http://archive.midrange.com/java400-l. -- mfG Dieter Bender DV-Beratung Dieter Bender Wetzlarerstr. 25 35435 Wettenberg Tel. +49 641 9805855 Fax +49 641 9805856 www.bender-dv.de
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