Patrik,
Early RPG III experiences - yes, they were a few years ago now.
Jon,
I was close, there is a conversion, but not by the compiler.
From the manual:
Floating-point numbers: In the RPG/400 language, floating-point numbers
cannot be defined. Therefore, you should use packed decimal or zoned
decimal fields. The data is converted to floating-point when you call a
graphics
routine using CALL GDDM.
-----Original Message-----
From: C400-L <c400-l-bounces@xxxxxxxxxxxxxxxxxx> On Behalf Of Patrik
Schindler
Sent: Tuesday, 25 July 2023 6:56 PM
To: Bare Metal Programming IBM i (AS/400 and iSeries)
<c400-l@xxxxxxxxxxxxxxxxxx>
Subject: Re: [C400-L] Use GDDM in C on OS/400
Hello Robert,
Am 24.07.2023 um 22:49 schrieb rob@xxxxxxxxxxxxx:
not relevant for Patrick and his project, unless he uses an RPG III
example, in which case he should follow the doco.
The RPGIII examples I found all went through:
- Does it compile with RPGIII?
- Shove it through CVTRPGSRC
Afterwards, especially the definitions made much more sense to me. :-)
I've forgotten most of my early experiences with RPGIII. I specs? E specs?
Ugh! ;-)
:wq! PoC
--
This is the Bare Metal Programming IBM i (AS/400 and iSeries) (C400-L)
mailing list To post a message email: C400-L@xxxxxxxxxxxxxxxxxx To
subscribe, unsubscribe, or change list options,
visit:
https://lists.midrange.com/mailman/listinfo/c400-l
or email: C400-L-request@xxxxxxxxxxxxxxxxxx Before posting, please take a
moment to review the archives at
https://archive.midrange.com/c400-l.
As an Amazon Associate we earn from qualifying purchases.