FWIW, I did a bit of GDDM programming in RPG III way back on a S/38 because
I had a graphic model 5292 to play with, then some low-res graphic printing
to a 3812 on a V2 or V3 400.
I've never seen any enhancements to GDDM on the 400, probably because they
never implemented the graphic 5292 in Client Access, and then with the rise
of graphics packages in windows they probably considered it not worthwhile
to try and keep low-res GDDM on a par with PC's.
Not surprisingly, I couldn't find any prototypes for RPG III nor RPG-ILE, so
I don't like your chances, sorry.
Regards,
Robert
-----Original Message-----
From: C400-L <c400-l-bounces@xxxxxxxxxxxxxxxxxx> On Behalf Of Patrik
Schindler
Sent: Monday, 24 July 2023 8:20 PM
To: Bare Metal Programming IBM i (AS/400 and iSeries)
<c400-l@xxxxxxxxxxxxxxxxxx>
Subject: [C400-L] Use GDDM in C on OS/400
Hello,
I'm considering to try out GDDM in C on my V4R5 box, but I can't find
associated include files:
- Not in QGDDM
- Not in QSYSINC/H
Manuals from IBM about GDDM on OS/400 are rather dated. The most current I'm
aware of is from 1994 (SC41-3717-00, OS/400 GDDM Programming V3R1). It only
mentions (classic, non-ILE) RPG, COBOL, BASIC (yuck!), PL/I, and Pascal.
It's hard to find related information, since most GDDM content in the web is
about mainframe platforms.
Do I need to make up my own prototypes to use the *PGM objects in QGDDM from
C? Or do I overlook something?
Thanks!
:wq! PoC
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