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Any luck?  Also, this should also work for those who've abandoned *ENTRY
and use a Procedure Interface spec instead.

Rob Berendt

==================
A smart person learns from their mistakes,
but a wise person learns from OTHER peoples mistakes.



                    "Shannon O'Donnell"
                    <shannono@janodata.       To:     <MIDRANGE-L@midrange.com>
                    com>                      cc:
                    Sent by:                  Fax to:
                    midrange-l-admin@mi       Subject:     Programatically 
Determining Parm Info
                    drange.com


                    09/24/2001 03:45 PM
                    Please respond to
                    midrange-l






This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Does anyone know if there is a way to identify the *ENTRY parms in an RPG
program, using an API or some other method?

I know that DSPPGM and the QCLRPGMI (Retrieve Program Information) API will
return the number of parms, but I'm looking for a way, if possible, of
returning the actual parameter characteristics. For example, if the program
has 3 Entry parms, and they are defined as:

Parm1 -  3A
Parm2 -  2, 2  Packed
Parm3 -  15A

I want to be able to retrieve the 3A 2,2 and15A characteristics.


Shannon O'Donnell
--

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