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>Does anyone know if there is a way to identify the *ENTRY parms in an RPG
>program, using an API or some other method?
>
>I know that DSPPGM and the QCLRPGMI (Retrieve Program Information) API
>will return the number of parms, but I'm looking for a way, if possible,
>of returning the actual parameter characteristics. For example, if the
>program has 3 Entry parms, and they are defined as:
>
>Parm1 -  3A
>Parm2 -  2, 2  Packed
>Parm3 -  15A
>
>I want to be able to retrieve the 3A 2,2 and15A characteristics.
>
>
>Shannon O'Donnell

Shannon,

This is a frequently asked question, but I have not seen a clear answer on
that.

It set me thinking, though (all, be forwarned), but perhaps you can work
something out with the mentioned API and the Operational Descriptors within
an RPGLE programmme.

I never tried anything on that, but (as I have said) I was just thinking.

Regards,
Carel Teijgeler.
--




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