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This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Does anyone know if there is a way to identify the *ENTRY parms in an RPG program, using an API or some other method? I know that DSPPGM and the QCLRPGMI (Retrieve Program Information) API will return the number of parms, but I'm looking for a way, if possible, of returning the actual parameter characteristics. For example, if the program has 3 Entry parms, and they are defined as: Parm1 - 3A Parm2 - 2, 2 Packed Parm3 - 15A I want to be able to retrieve the 3A 2,2 and15A characteristics. Shannon O'Donnell --
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