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On Sat, 13 May 2006 16:46:31 -0500
 "albartell" <albartell@xxxxxxxxx> wrote:
> The thing to remember is HOW you do things in Java will
> usually make or
> break it.  

True, but it still seems when this argument comes up you
always hear best case Java vs. worst case RPG comparisons,
and the same things like "scalability"...  I missed the
thread you referred to as well so I'm interested in that,
as well as explanations of multithreading.

We all will tout what we already use and/or benefit from
others using.  So test drive them both and see for yourself
which is the best fit for your situation.

Brad
www.bvstools.com 

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