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On Sat, 13 May 2006 16:46:31 -0500 "albartell" <albartell@xxxxxxxxx> wrote: > The thing to remember is HOW you do things in Java will > usually make or > break it. True, but it still seems when this argument comes up you always hear best case Java vs. worst case RPG comparisons, and the same things like "scalability"... I missed the thread you referred to as well so I'm interested in that, as well as explanations of multithreading. We all will tout what we already use and/or benefit from others using. So test drive them both and see for yourself which is the best fit for your situation. Brad www.bvstools.com
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