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Call it what you want I guess. I can't compete withAaron, if you can't stop with the name-calling, I'm not going to respond to you. I don't have custom-made-ready-to-order realities. I have considered positions based on a fairly substantial career in the industry. If you have a contrary position please share your facts, but have a little respect.
custom-made-ready-to-order-realities.
What layers? EGL generates Java. The Java runs as a service responding to URLs. How many layers is that?Many layers? One layer! EGL -> Java.There are the auto-generated layers, then there are the different
technology/language layers. If you can't see them then I won't try to
convince you.
You test in the IDE, export an EAR, deploy the EAR. It seems pretty simple to me.WAS works fine unless you do something bad, but then so does PHP or CGIDEV2or anything else.
Maybe it's just my experiences, but the complication involved in RPG CGI is
much smaller than EGL/Java and an Application server - no questions asked.
It's using SOA. No pretending to be a 5250. The business logic is just business logic. That's the beauty of SOA.You can kludge with a lot of hidden fields, but that's a bad idea.
So how exactly is EGL doing it *without* hidden fields?
It's called SOA, and it works like magic.
I don't do too much with SOA so I don't really know what you are talking
about here. What exactly is SOA?
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