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Threading doesn't apply under that architecture. The J2EE application server is running in one job, and the RPG program is in another, and they communicate over a socket.And I think Aaron might have been talking about a pure-RPG approach similar to yours, Nathan (but don't let me put words into your mouth, Aaron!). And I suppose a JNI call might also provide multithreaded access to RPG, although I'd never suggest JNI as a solution.
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