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Buck,
I think if you check it out (
http://subversion.tigris.org/) it is more
for the network development side of things, i.e. VB.Net, C++, etc. It
is true that you can maintain "regular" code through it but I wouldn't.
Too bad Mark isn't here to explain it better, he did a lot of work with
the SubVersion project and porting it to iSeries.
Douglas Belcher
KV Pharmaceutical
St Louis, MO
Opinions expressed are not necessarily those of my employer
-----Original Message-----
From: wdsci-l-bounces@xxxxxxxxxxxx [
mailto:wdsci-l-bounces@xxxxxxxxxxxx]
On Behalf Of Buck
Sent: Tuesday, April 03, 2007 8:26 AM
To: wdsci-l@xxxxxxxxxxxx
Subject: [WDSCI-L] Subversion
One thing that I am VERY interested in is the possibility of using
Subversion for RPG source code management which Don mentions in the
iSeries Projects section. Has anybody checked out how this works?
Just started tinkering on 6.0.
Subversion is stream file oriented, which means you store your source in
stream files on System i. This effectively means that PDM/SEU
developers won't be able to work alongside you. I work in a mixed
environment shop, so this seems painful. I may be misunderstanding
something basic though.
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